Please note

This is a new website and you may experience occasional issues. Open a ticket on Discord with any concerns.

If you have problems with checkout, please go to ajaxon.tebex.io

Please note

This is a new website and you may experience occasional issues. Open a ticket on Discord with any concerns.

If you have problems with checkout, please go to ajaxon.tebex.io

Please note

This is a new website and you may experience occasional issues. Open a ticket on Discord with any concerns.

If you have problems with checkout, please go to ajaxon.tebex.io

Please note

This is a new website and you may experience occasional issues. Open a ticket on Discord with any concerns.

If you have problems with checkout, please go to ajaxon.tebex.io

GET STARTED

Download and Install

Download and Install

Requirements

Requirements

Addons

Addons

Custom Textures

Custom Textures

CONFLICTS

Understanding conflicts

Understanding conflicts

Fixing conflicts

Fixing conflicts

PROJECTS

Burton LSC

Burton LSC

Muscle Gymnasium

Muscle Gymnasium

Koi Spa

Koi Spa

Bunker

Bunker

Coffee Shop

Coffee Shop

Aldore Hospital v2

Aldore Hospital v2

Coke Lab

Coke Lab

Conflicts

Understanding conflicts

There are 2 types of conflicts:

  1. The most common conflict when 2 resources using the same file.

    For example: You have [resource_01] with a file called "x.ymap" and [resource_02] with the same file called "x.ymap".
    If you have [resource_01] and [resource_02] started in your server.cfg only one "x.ymap" will start, so you won't see the other "x.ymap" file content.

[resource_01] started in server.cfg with "x.ymap" in the resource.

ensure resource_01
# ensure resource_02

[resource_02] started in server.cfg with "x.ymap" in the resource.

# ensure resource_01

[resource_01] + [resource_02] started in server.cfg with "x.ymap" in the resources.


As you can see, only the content of [resource_02] is visible. So only one "x.ymap" is streamed to the server, in this case: the [resource_02] one.

More examples from our Aldore Hospital v2 map

In this cases, other resources also use the same base game files.

  1. Lodlights conflicting: vw_distlodlights_medium012.ymap | vw_lodlights_medium012.ymap | vw_distlodlights_medium015.ymap | vw_lodlights_medium015.ymap


2. One basic ymap conflicting: hei_kt1_rd_long_1.ymap



  1. The other case is when there are no duplicate files in the resources folder, but two maps are very close to each other and there are files that may affect the other map.


Last edited:

Requirements

Requirements

Requirements

Jan 27, 2026

© 2025 Ajaxon | All rights reserved

Not affiliated with Rockstar Games, Take-Two Interactive, or FiveM

© 2025 Ajaxon | All rights reserved

Not affiliated with Rockstar Games, Take-Two Interactive, or FiveM